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Make a growing zone and plant cotton, harvesting them will yield cloth. Thank you! Cotton Plants yield cloth. Most animals yield various types of leather or hide once butchered, which produces items with the same stats as cloth when tailored. Only synthread, hyperthread, and devilstrand produce clothing with better stats.


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Published Aug 6, 2022 Cloth is one of the most important crafting materials in RimWorld, enabling players to keep their colonists warm, comfortable, and happy. RimWorld, the hit.


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To hunt, select animals and click on hunt (shortcut "O"). A hunter will soon walk by and kill the animals. It is crucial for the hunter that he is equipped with a ranged weapon and has a high value for "shooting". This way, he can do his job from a safe distance. The various wild animals have a certain chance to take revenge if they are attacked.


RimWorld How to Get Cloth

1 20936 The most basic fabric in Rimworld, cloth is a very versatile and very useful material in the early-game and late-game. In the early-game, players will find themselves using cloth to make new clothing for their colonists. In the late-game, players might want to decorate their floors with carpeting or make a billiard table for their pawns.


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Select "Zone." Pick "Growing Zone" from the options. Place the Growing Zone in an area with earth, preferably fertile soil. Select the Growing Zone with your mouse. Change the crops to Cotton Plant. Assign a colonist to grow the plants. Wait until the plants yield Cloth.


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Cloth is used in the following crafting recipes: Categories Community content is available under CC-BY-SA unless otherwise noted. A basic plant-based fabric that can be grown by planting the cotton plant. It can be used for creating clothes at an electric tailor bench or hand tailor bench, though it does not provide good clothing quality overall.


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Manufacturing clothing [ edit] Unfinished piece of clothing Manufacturing clothing uses the colonist's Crafting skill. Most clothing can be manufactured at the following production stations.


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Cloth is the worst protective textile in the game, with the weakest sharp and heat armor of all textiles, and zero blunt protection (a trait shared with wools ). Cloth is alright against temperature, being 9th place against heat, and 17th against cold. Cloth's main redeeming quality is that it comes from a plant, so it doesn't rely on animals.


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Rimworld Clothing Guide: Making, Selling, Repairing May 13, 2020 tips Contents Clothing protects the colonists from heat and cold, and provides some damage resistanse. There are different armor attributes, such as Sharp, Blunt and Heat, and these attributes are affected by the clothing material.


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Cloth is a basic plant-based fabric that can be grown by planting the cotton plant. It can be used to create clothing and a few specialty items like carpets. It is 20% more flammable than most other textiles. Devilstrand Fabric spun from microfibers extracted from devilstrand mushrooms.


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Method 1: Grow and Harvest Cloth with Cotton Plants This method is the most simple (almost) guaranteed way to get cloth in Rimworld. That is as long as you have the right growing season and the crops don't die in the process. But we will talk about alternative methods later to get around growing seasons…


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How to Get Cloth in. Find a place on your map with fertile soil. Click on the Architect menu, select 'Zone,' and use your mouse to highlight where you'd like to plant your Cotton. Select 'Cotton Plant' and assign one of your colonists to take care of the crops. Each Cotton Plant harvested will give you 10 cloth.


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Showing 1 - 13 of 13 comments. Steelfleece Nov 18, 2022 @ 8:11pm. Cotton should instantly become cloth when harvested. Unless you have some mod that adds an intermediary step anyway. #1. Itchy Flea Nov 18, 2022 @ 8:11pm. You get cloth when cotton is successfully harvested. #2. Malarky Nov 18, 2022 @ 8:14pm.


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To make cloth in RimWorld, you need to start a cotton farm. To do this, follow these steps: Open the Architect menu from the bottom left part of the screen. Press on the Zone option and then select the Growing Zone. Create a zone where you will plant the cotton.


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Textiles are materials typically used to make clothing. Textiles are divided into two categories: Fabrics: Fibrous material typically harvested from plants, or sheared from tamed animals (i.e. wool) Leathers: A byproduct of butchering animals


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Growing Cotton The depth of RimWorld is apparent when looking at the stats for your farmed plants. | Image: Ludeon Studios via HGG / Nathan Hart The most reliable source of cloth in RimWorld is to grow cotton plants. These plants take anywhere from 5-20 days to grow, depending on what kind of soil you place them in.

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